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Wie Viele Candy Crush Level Gibt Es

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New levels are released every week

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There are more 4000 levels in Processed Vanquish Saga

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—Splash text

Candy crush 1.PNG

Candy Beat Saga is a Friction match-3 game consisting of various levels organized on the map. To play Candy Crush, you select ane of the available levels, and the game will send you to this board, where the player must complete objectives by switching and matching candies to keep to the next level and make progress through events. Switches tin only exist completed when the candies match after the switch, or with a wildcard processed (such as the Color Flop) or between 2 special candies.

Candy Vanquish Saga currently holds 12995 levels in 867 episodes on the HTML5 version (90 more levels on Windows 10 App version), merely some players take more than levels to play due to the testing. Flash version, on the other manus, had 2825 levels and 189 episodes, merely Adobe Wink Player was discontinued on 31 December 2020. Each episode has 15 levels except for Candy Town and Candy Factory, which merely have 10 each.

The master gameplay for Processed Vanquish Saga is strictly linear, and all levels are grouped into episodes and worlds on the map. New levels are usually being released every week, particularly on Wednesday. At the current rate, 45 new levels in iii episodes are released at a weekly ground.

In that location were 665 levels in 45 episodes in Dreamworld, which every episode as well has xv levels except for Sleepy Slopes and Funky Factory which only take 10, but Dreamworld was entirely removed from the game.

Click on one of the links to meet the full list of levels or the page on episodes.

Level Screen and Board [ ]

HTML5 interface

The current HTML5 level 10000 screen

Flash interface

The concluding known Flash level 2000 screen

When a level is in progress, the player is sent to the game interface, where they will see the board, the Star_Meter, bachelor boosters to utilize, moves remaining, and the objectives to fulfill. On near editions, the player will likewise encounter their current number of lives and the level number.

On the lower left-hand corner, there is a settings push button which contains the Quit_Button. Doing so exits the level, at the price of instantly declining the level and losing a life and peradventure issue benefits.

Each level consists of a board, which always fit in a nine×9 matrix, containing various candies and secondary elements. Players switch candies past swiping the screen or curser starting from the selected processed to the target processed. If the switch is successful, candies are matched, and depending on the candies involved, they will interact with other candies and secondary elements in various ways.

Level types [ ]

An arrow pointing at one of the Jelly levels in the spider web version.

In Candy Crush Saga, in that location are 4 different types of levels:

Two types of levels once present on the game take been made extinct:

Levels tin can also exist Mixed Way Mixed new.png, significant they accept objectives that are from different single-type values.

Mixed levels are the most frequent, making upward 34.99% of the levels, whereas rainbow rapids levels only announced considerably far throughout the iii.07% of map. The table below lists the number of levels purely of that given type (or mixed levels) in lodge of first release, then first appearance.

Level type

First appearance

Appearances

Moves Target score new.png Level one before mass redesign. 478 existed before endangerment. Extinct since 2021 Aug 31.
Jelly Jelly new.png Level 8 3261 (25.09%)
Ingredients Ingredient drop new.png Level 17 1973 (15.18%)
Timed Timed new.png Level 20 before endangerment. Extinct since May 2018 on HTML5. 138 remained on Wink.
Candy Order Objective new.png Level 1 2500 (nineteen.24%)
Mixed Mode Mixed new.png Level 216 4547 (34.99%)
Rainbow Rapids Rainbow Rapids level icon.png Level 7116 399 (three.07%)

Sugar Vanquish [ ]

Main article: Sugar Crush

The dissimilar level types bring unlike Sugar Crush effects at the end.

  • Jelly : for every motion remaining, 3 jelly fish come on the screen and start eating the candies at random, giving you two,040 points each.
  • Ingredients/Processed Order/Mixed Mode/Rainbow Rapids : all levels have the same effect. For every motion remaining, a candy at random will become a striped candy, giving an extra 6,000 points for every striped processed. Then they all activate.

Dreamworld [ ]

The Dreamworld was a earth separated from the main game that contained levels 1 to 665. They were usually exact replicas of the original levels except with more blockers on the board, introduced earlier.

Check out Dreamworld levels for more than specific information.

Milestone levels [ ]

Some levels are milestone levels for a certain level blazon.

  • For the jelly levels,
    • The 100th jelly level is level 265.
    • The 500th jelly level is level 1196.
    • The 1000th jelly level is level 2439.
    • The 1500th jelly level is level 3873.
    • The 2000th jelly level is level 5756.
    • The 2500th jelly level is level 8109.
    • The 3000th jelly level is level 10992.
  • For the ingredients levels,
    • The 100th ingredients level is level 422.
    • The 500th ingredients level is level 2115.
    • The 1000th ingredients level is level 4912.
    • The 1500th ingredients level is level 8424.
  • For the candy lodge levels,
    • The 100th candy order level is level 323.
    • The 500th candy guild level is level 2027.
    • The 1000th candy social club level is level 3801.
    • The 1500th processed order level is level 6137.
    • The 2000th candy order level is level 9379.
    • The 2500th candy social club level is level 12673.
  • For the mixed mode levels,
    • The 100th mixed manner level is level 2052.
    • The 500th mixed mode level is level 3592.
    • The 1000th mixed mode level is level 5205.
    • The 1500th mixed way level is level 6523.
    • The 2000th mixed mode level is level 7738.
    • The 2500th mixed style level is level 8872.
    • The 3000th mixed way level is level 9790.
    • The 3500th mixed way level is level 10762.
    • The 4000th mixed way level is level 11711.
    • The 4500th mixed way level is level 12598.
  • For the rainbow rapids levels,
    • The 100th rainbow rapids level is level 7534.

Trivia [ ]

  • Many people considered jelly levels the hardest level type earlier mixed levels were introduced.
  • Timed levels were the merely levels in which you were non pressured by the number of moves you had. Even so, you had to make quick decisions to earn more stars.
  • Every level in the get-go 590 has been redesigned at some signal.
  • Level 200, 300, 800, 1100, 1500, 1800, 2300, 2700, 2900, 3200, 3500, 3600, 3800, 4900, 5400, 5500, 5800, 6000, 6100, 6500, 6600, 6800, 7400, 7600, 8100, 8500, 8800, 8900, 9300, 9400 and 10000 and 10800 are jelly levels.
  • Level 100, 500, 600, 700, 1300, 1400, 1600, 2500, 2800, 3100, 3400, 4700, 5100, 5300, 6700, 8400 and 9600 are ingredients levels.
  • Level 400, 900, 1000, 1200, 1900, 2000, 2400, 2600, 3000, 4300, 4400, 5000, 6300, 8200, 8700, 9900 and 10100 and 10700 are candy order levels.
  • Level 1700, 2200, 3300, 3700, 3900, 4000, 4100, 4200, 4500, 4600, 4800, 5200, 5600, 5700, 5900, 6200, 6400, 6900, 7000, 7100, 7200, 7700, 7800, 8000, 8300, 8600, 9000, 9100, 9200, 9500, 9700, 9800, 10200, 10300, 10400, 10500 and 10600, 10900 and 11000 are mixed levels.
  • Level 7300, 7500 and 7900 are rainbow rapids levels.
  • Level 2100 was a moves level.
  • No milestone was ever a timed level.
  • The most hated level type is jelly level. Jelly levels are hated in many means and is a reason the game is difficult. They are too very common.
  • The episode with the least Jelly levels in Reality is Wafer Wharf (episode 10) with just ii. The nearly are Easter Bunny Hills (episode half-dozen), Mucilaginous Savannah (episode 37), and Nougat Noir (episode 57), with nine, and Truffle Terrace (episode 59), with ten and Minty Meadow (Episode 64) with 12.
  • The episode with the most Candy Order levels in Reality is Wafer Wharf with ten. In Dreamworld, it is Sparkle Submarino with xi.
  • Level 295 and 327 have correctly the same layout with the simply difference being the number of jellies. This has happened two other times in the 600s, only each has resulted in the college level of the pair existence replaced with a different type. Before this, no levels had been redesigned to a different type.
  • Level 65 became so famous once that several other levels based on level 65 were created, including 320 and 430.
  • Pre-nerf level 350, 440, 530, and 1520 are excruciating jelly levels that are earth finales.
  • All the level numbers ending in 65 except 665 are hard or very hard. Level 65 used to be the most hated one ever, level 165 used to be a very hard candy order level, level 265 used to be a hard jelly level, level 365 used to be a very difficult candy society level, level 465 is a difficult ingredients level, level 565 is a hard jelly level, and level 765 used to exist a very hard jelly level. Nevertheless, this trend was broken when level 865 was released.
  • Nearly world finales are jelly levels.
  • Levels that incorporate the numbers 1, 4, 7 have a pattern in which they grade a hard level. Level 147, Pre-nerf level 417, and 471 are all difficult levels.
  • Levels in the iOS version are marked by a bubble looking element. Once the bubbles were opaque, but afterward the Meringue Moor update in tardily January 2014, the bubbles became translucent and more colourful.
  • Levels ending in 47 (x47) are usually somewhat hard or harder. (Some examples just refer to levels before level 5000)
    • Level 147 used to exist a nearly impossible jelly level.
    • Level 347 used to be an extremely hard candy club level with a high corporeality of orders.
    • Level 447 used to exist a hard jelly level where mystery candies tin can be quite troublesome.
    • Level 547 used to be a somewhat difficult jelly level due to the awkward layout. And it is very difficult now.
    • Level 647 is an extremely difficult gild level due to chocolate, frosting, 45 moves and 5 colours.
    • Level 747 used to exist an extremely hard jelly level due to six colours, chocolate fountains, liquorice swirls, and gaps in the lath. Information technology is still a difficult jelly level.
    • Level 947 used to be a somewhat difficult jelly level due to the low amount of moves.
    • Level 1147 is a somewhat hard ingredient level.
    • Level 1247 is an extremely hard ingredient level.
    • Level 1347 used to be a very difficult ingredient level due to the huge corporeality of five-layered frosting and popcorns.
    • Level 1447 is a somewhat hard candy order level due to the blocker orders beingness difficult to fulfill.
    • Level 1547 is another somewhat difficult candy order level due to the frosting required located in the opposite of the board.
    • Level 1647 is a very difficult ingredient level due to limited moves and the ingredient path tin can be blocked by chocolate from chocolate fountains.
    • Level 1747 used to exist very hard, just was nerfed to Medium.
    • Level 1847 is a somewhat hard mixed manner level due to a high amount of blockers protecting a candy frog needed to laissez passer this level and few moves.
    • Level 1947 used to be a hard moves level due to the lath having half dozen colours and a very high target score.
    • Level 2047 is an extremely hard mixed level due to the v-layered frosting blocking the difficult to reach ingredient path and jellies inside them, and very few moves limit (thirty).
    • Level 2147 is an extremely hard jelly level due to the isolated jellies protected by popcorns and many blockers on the main board covering a candy frog essential to the level.
    • Level 2247 is a very difficult jelly level due to a express amount of moves, small board and many blockers covering the jellies.
    • Level 2347 is an extremely hard processed order level due to very difficult orders.
    • Level 2447 is an extremely hard mixed level due to the large amount of jellies and ingredients path located on the unreachable part of the board and sachets covering them.
    • Level 2547 is a difficult ingredient level due to express moves to deal with many blockers.
    • Level 2647 is a very difficult jelly level due to express moves and a restricted board.
    • Level 2747 is a somewhat difficult mixed level due to the amount of blockers.
    • Level 2947 is a hard candy order level due to the amount of blockers.
    • Level 3047 is a nearly impossible candy order level due to limited moves and an order that is extremely hard to fulfill.
    • Level 3147 is a very hard jelly level due to an awkward board and the abundance of liquorice swirls.
    • Level 3347 is a very hard jelly level mostly due to the top mixers existence very difficult to destroy.
    • Level 3447 is a very hard processed lodge level more often than not due to an awkward board.
    • Level 3547 is a somewhat hard processed social club level more often than not due to the orders being somewhat hard to fulfill.
    • Level 3747 is a hard jelly level due to the board's bad-mannered layout.
    • Level 3847 is a very hard processed gild level due to the layout and order.
    • Level 4047 is an extremely hard ingredient level due to the layout and low moves.
    • Level 4147 is a very hard ingredient level due to the layout and the amount of blockers.
    • Level 4247 is a hard ingredient level due to a restricted lath and the amount of blockers.
    • Level 4347 is a very hard candy order level due to the corporeality of blockers.
    • Level 4447 is a somewhat hard ingredient level due to frosting blocking the way of ingredients and chocolate blocks candies from falling.
    • Level 4547 is a hard mixed level due to candy cane fence blocking the area of ingredients and cake bombs.
    • Level 4647 is a very hard ingredients level due to candy cane curl and liquorice swirls.
    • Level 4747 is a very difficult mixed level due to many blockers.
    • Level 4847 is a very hard candy gild level due to quite a few moves and a lot of requiring wrapped candies.
    • Level 4947 is a hard ingredients level since so many blockers prevent the ingredients exits, etc.
  • Episodes whose names start with Due south normally tend to exist quite difficult. Sugariness Surprise, Soda Swamp, Sugary Shire, and Sour Salon are all hard-very hard episodes.
  • Levels 112, 212, 312, 412, 512, 712, 1212, and 1412 are all processed order levels. Still, level 612 is a moves level, level 812, 1112, and 1312 are ingredients levels, level 912 and 1012 are jelly levels.
  • Level 187, 287, 387, 487, 587, 987, 1487, 1587, and 1687 are all ingredients levels. Even so, Level 687, 787, 887, 1087, 1287, 1787, and 1887 are jelly levels, Level 87, 1187 and 2087 are candy guild levels, and level 1987 is a mixed level breaking the tendency in which levels catastrophe in x87 are ingredients levels.
  • Levels 31, 587, 621, 1020, 1108, 2003, 2115, 2117, 2245, 2437 and 2439 are the only ones in the first 2500 levels to have iii colours. They become more common later on that.
  • Levels 2569, 2595, 2626, 2821, 2838 and 2882 are the but 2-coloured levels in the first 200 episodes.
  • Currently, the most anticipated level is level 666, the number of the Devil. It is the opener of episode 46, Crunchy Courtyard, which was released on September 3, 2014.
    • Almost people thought the level would be the hardest 1 in the game. However, when it was released, information technology was somewhat easy.
    • This level was originally supposed to exist introduced in Dreamworld, but information technology was non released considering Dreamworld ended at level 665.
  • The x01, x83, and x97 serial are the only series to incorporate all level types:
    • Levels 1 and 1501 are moves, levels 201, 401, 501, 801, 1101, and 1701 are jelly, levels 101, 601, and 1001 are ingredients, levels 301, 701, 901, 1201, 1301, 1401, 1601, 2001, and 2101 are candy order, and level 1801 and 1901 are mixed. And then, all levels that terminate in 01 have all five level types in the game.
    • Levels 83, 183, 483, 1083, and 1183 are jelly levels, levels 283 and 683 are moves levels, levels 383, 1283, and 1383 are ingredients levels, levels 583, 783, 883, and 1483 are processed guild levels, level 983 is a moves level. Hence, all levels that cease in 83 accept all five level types in the game.
    • Level 97 and 297 are moves levels, levels 197, 597, 697, 797, 997, 1297, 1397, and 1497 are jelly levels, levels 897, 1097, and 1197 are ingredients levels, levels 397 and 497 are candy order levels. Therefore, all levels that stop in 97 take all five level types in the game, too.
  • Levels 50, 150, 250, 350, 450, 550, 750, 850, 950, 1050, 1150, and 1350 are jelly levels. Yet, when level 650, 1250 and 1450 came out, they broke the x50 series.
  • Levels that terminate in 99 trend to be hard difficulty or college. Nonetheless, there are some exceptions of that. Level 99 is somewhat hard, 199 is very hard, 399 is difficult, 499 is again hard, 599 is somewhat difficult, 699 is very difficult, 999 is hard, and it ends at 1199 which is very hard.
  • As of Taffy Treetops, each of the 5 level types has at least 100 levels.
    • Every bit of Fudgy Fort, each of the five level types has at least 200 levels.
    • As of Candied Chaff, each of the 5 level types has at least 300 levels.
    • As of Sprinkle Stronghold, each of the five level types has at least 400 levels.
  • Level 2825 was the final level on Flash version completely.

Poll [ ]

How many levels per week would you lot prefer to be released?

Source: https://candycrush.fandom.com/wiki/Level

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